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X-COM Apocalypse Disruptor Gun

Here's my recreation of the alien Disruptor Gun from X-COM Apocalypse, base modelled in 3DS Max and textures done in Substance Painter.

This was one of the earlier modelling projects I created when returning to 3D modelling, worked out pretty well though in hindsight I would use a higher resolution for the textures and during the modelling stages I accidentally mixed up the order of the smoothing modifiers causing a fairly unoptimal wireframe and polycount which I didn't pick up on until later, I may revisit this weapon again and create an improved version.

The gun was recreated using the original UFOpaedia page ingame as a reference however the back area of the gun is largely improvised as the UFOpaedia page doesn't show this region and the inventory sprite showed what appeared to be the small screen on the rear so I added what I think it would look like.

UFOpaedia template provided by OpenApoc a fan project hoping to recreate X-COM Apocalypse - https://openapoc.org/

Rebuilt/remastered UFOpaedia entry for OpenApoc

Rebuilt/remastered UFOpaedia entry for OpenApoc

Original UFOpaedia entry from X-Com Apocalypse

Original UFOpaedia entry from X-Com Apocalypse